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November 18, 2011

Progress

The last texture to do was the vase, which decided to break.  Any newly created texture just came out black, but I could still apply old ones.  Then all my textures broke.  Not fun, but I did get one last render before everything went bad.
It turns out the Render farm didn't have permissions to some of my files, so I'm rendering locally until it gets fixed.  In the meantime, I had Brent critique and the project ended up ten times better after a few hours of working in his suggestions.

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